Demonschool: Review Round Up

Love at first sight. For so many, it’s something that results in a lifelong journey of happiness. The first kiss. The first “I love you.” The incredible moment when the doctor hands you you’re child for the first time and says, “It’s definitely yours.” Moment after moment of making memories with the love of your life that will last you an eternity. But just because most people experience love at first sight like this doesn’t mean everyone does. In fact, for some, love at first sight is a series of delays where you think the most perfect-looking game you’ve ever seen is about to come out, but then after multiple delays, it gets delayed AGAIN because some game called Silksong says it’s coming out the same week. That said, famous philosopher Miley Cyrus once said, “There’s always gonna be another mountain. I’m always gonna wanna make it move. Always gonna be an uphill battle. Sometimes I’m gonna have to lose. Ain’t about how fast I get there. Ain’t about what’s waiting on the other side. It’s the climb.”

What the hell am I talking about?

I’m talking about Demonschool, baby! I’ve waited a very long time for this Persona-inspired game, and finally, after all of the hardship, I climbed that mountain, and what was waiting for me on the other side appears to be a game that’s delivered on the goods. But don’t take my word for it. With the help of several talented reviewers, let’s find out if love has made me blind or if Demonschool really is worth a day-one purchase.

The Reviews

But the highlight is definitely the combat, which takes the fundamentals of tactical turn-based RPG and cranks it to make it faster, more technical and much more thoughtful. On the surface, it seems simple—players are placed on battlefields of various sizes and need to dispatch a certain number of enemies before being allowed to exit—or seal the demons in this case. However, it’s all the little details that make combat so incredibly captivating. – Jordan Biordi, CGM

The graphics, art style, and music in Demonschool are all incredible. Each new location is so visually dense and alive, where you can find some new visual flair or detail you may have missed the first time around. The character portraits are all awesome, each one with badass and memorable designs. The enemy and boss design are delightfully disgusting, each fight a bloody mess in the best way. The music, similarly, is incredible, ranging from electric, dark synthwave that underscores fights to more relaxed, moody acoustic tracks as you explore the overworld; each track is absolutely outstanding. – Matt Sowinski, Console Creatures

Demonschool is somewhat of a messy game in terms of its narrative and characters. For someone who places a lot of emphasis on a game’s story, it is a bit disappointing to see it be a little underbaked in that regard. The gameplay more than makes up for that, though, as it offers a satisfying, customizable approach to a tactical RPG that is both simple to get to grips with and also prime for experimentation. – Yuna Briggs, NoisyPixel

Last but certainly not least, if you liked what you’ve read and watched, then, by all means, head on over to the PlayStation Store, Xbox Marketplace, Nintendo eShop, or Steam to pick up Demonschool. All you need to do is click the image below, and you will be taken to the store of your choosing. Also, I lied. One final, final thing, thank you for checking out the site. If you like this type of content, the Thinks of a Thoughter Games Release Radar will be doing this for every interesting game released this year.

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